
Crunch Augments
Every augment Crunch can pick before a Predecessor match: one Hero Augment (3 unique options), one Minor 1 (from 5 universal), and one Minor 2 (from 5 universal). Pick rates are computed from winning matches of top-2,000 ranked players over the last 30 days. Browse other heroes
Hero Augment — Crunch
Pick 1 of 3 (unique to this hero)
Combo Crunch
54.2% of winning gamesattack speedDealing damage with Cross Crunch grants 6% Total Attack Speed for 3s, stacking up to 5 times.
Lunge Crunch
32.3% of winning gamesmobilityForward Crunch travels 15% further.
Falcon Crunch
13.5% of winning gamesenhanced abilityEmpowered Right Crunch deals 10% increased damage and launches Crunch 4x higher when used mid-air. Its Cooldown is 30% longer when this occurs.
Minor Augment 1
Pick 1 of 5 (universal pool)
Voracity
62.5% of winning gamesHeal for 4% of damage dealt to Heroes.
Technocrat
33.3% of winning gamesGain +5% Attack Speed. Basic Attacks reduce your Basic Ability Cooldowns by 0.15s On-Hit.
Regenerator
3.1% of winning gamesWhen damaged by Heroes, restore 2 (+3% Missing Health) Health over 10s.
Ultimatum
1.0% of winning gamesGain +5% Ultimate Ability Damage and +8 Ultimate Haste.
Minor Augment 2
Pick 1 of 5 (universal pool)
Executioner
40.6% of winning gamesDeal 6% more damage to Heroes below 40% Max Health.
Farmer
21.9% of winning gamesDeal 7% more damage to Minions, and 6% more to Monsters.
Steadfast
20.8% of winning gamesWhile Immobilized, gain 15% Tenacity and 5% Damage Reduction for 2s.
Alchemist
8.3% of winning gamesDealing Ability Damage to Heroes restores (+2.25% Max Mana) over 5s.