
Gadget Augments
Every augment Gadget can pick before a Predecessor match: one Hero Augment (3 unique options), one Minor 1 (from 5 universal), and one Minor 2 (from 5 universal). Pick rates are computed from winning matches of top-2,000 ranked players over the last 30 days. Browse other heroes
Hero Augment — Gadget
Pick 1 of 3 (unique to this hero)
Auto-Lock Amp
72.5% of winning gameszone controlSeek and Destroy's homing speed is increased by 25%.
Blast Zone
25.4% of winning gamesarea damageSticky Mine's explosion radius is increased by 35%. Enhancing a Mine on an Enemy Hero grants 3 additional FDA stacks.
Eureka!
2.1% of winning gamesscalingAt 200 FDA stacks, gain a level. At 500 FDA stacks, gain +60% Jump Height.
Minor Augment 1
Pick 1 of 5 (universal pool)
Ultimatum
93.7% of winning gamesGain +5% Ultimate Ability Damage and +8 Ultimate Haste.
Voracity
4.2% of winning gamesHeal for 4% of damage dealt to Heroes.
Technocrat
1.4% of winning gamesGain +5% Attack Speed. Basic Attacks reduce your Basic Ability Cooldowns by 0.15s On-Hit.
Divination
0.7% of winning gamesYour Heals and Shields are 6% stronger.
Minor Augment 2
Pick 1 of 5 (universal pool)
Alchemist
72.5% of winning gamesDealing Ability Damage to Heroes restores (+2.25% Max Mana) over 5s.
Executioner
22.5% of winning gamesDeal 6% more damage to Heroes below 40% Max Health.
Farmer
4.9% of winning gamesDeal 7% more damage to Minions, and 6% more to Monsters.
Roamer
0.0% of winning gamesWhile Out of Combat, gain 5% Movement Speed.