
Renna Augments
Every augment Renna can pick before a Predecessor match: one Hero Augment (3 unique options), one Minor 1 (from 5 universal), and one Minor 2 (from 5 universal). Pick rates are computed from winning matches of top-2,000 ranked players over the last 30 days. Browse other heroes
Hero Augment — Renna
Pick 1 of 3 (unique to this hero)
Netherward
80.3% of winning gamesshieldingUpon using Soulfire, gain a 40 (+40%) Shield for 2s.
Vital Essence
18.3% of winning gamesincreased goldPicking up Essence grants +4g and restores 3.5% Missing Health and Mana.
Communion
1.4% of winning gamesutilityMortal Coil no longer Executes but has 20% increased Radius. Ally Heroes now heal themselves upon damaging targets in its area, at 100% effectiveness.
Minor Augment 1
Pick 1 of 5 (universal pool)
Ultimatum
74.2% of winning gamesGain +5% Ultimate Ability Damage and +8 Ultimate Haste.
Voracity
18.3% of winning gamesHeal for 4% of damage dealt to Heroes.
Divination
2.8% of winning gamesYour Heals and Shields are 6% stronger.
Regenerator
2.8% of winning gamesWhen damaged by Heroes, restore 2 (+3% Missing Health) Health over 10s.
Minor Augment 2
Pick 1 of 5 (universal pool)
Executioner
74.2% of winning gamesDeal 6% more damage to Heroes below 40% Max Health.
Alchemist
19.7% of winning gamesDealing Ability Damage to Heroes restores (+2.25% Max Mana) over 5s.
Farmer
6.1% of winning gamesDeal 7% more damage to Minions, and 6% more to Monsters.
Roamer
0.0% of winning gamesWhile Out of Combat, gain 5% Movement Speed.