
The Fey Augments
Every augment The Fey can pick before a Predecessor match: one Hero Augment (3 unique options), one Minor 1 (from 5 universal), and one Minor 2 (from 5 universal). Pick rates are computed from winning matches of top-2,000 ranked players over the last 30 days. Browse other heroes
Hero Augment — The Fey
Pick 1 of 3 (unique to this hero)
Wild Growth
55.3% of winning gamesincreased rangeBramble Patch has 30% more range.
Natural Infusion
27.5% of winning gamesduelingDamaging Heroes with Harvest Nettles grants 10 Ability Haste for 6s, stacking infinitely.
Verdant Embrace
17.2% of winning gameshealingUntamed Growth also Heals Yourself and Allies for 30 (+32%) over its duration. Healing repeats on Explosion.
Minor Augment 1
Pick 1 of 5 (universal pool)
Ultimatum
84.4% of winning gamesGain +5% Ultimate Ability Damage and +8 Ultimate Haste.
Voracity
6.6% of winning gamesHeal for 4% of damage dealt to Heroes.
Technocrat
4.9% of winning gamesGain +5% Attack Speed. Basic Attacks reduce your Basic Ability Cooldowns by 0.15s On-Hit.
Divination
3.7% of winning gamesYour Heals and Shields are 6% stronger.
Minor Augment 2
Pick 1 of 5 (universal pool)
Alchemist
50.8% of winning gamesDealing Ability Damage to Heroes restores (+2.25% Max Mana) over 5s.
Executioner
45.5% of winning gamesDeal 6% more damage to Heroes below 40% Max Health.
Steadfast
2.0% of winning gamesWhile Immobilized, gain 15% Tenacity and 5% Damage Reduction for 2s.
Farmer
1.6% of winning gamesDeal 7% more damage to Minions, and 6% more to Monsters.